V1 / PLANNED PRODUCT

First Contact

Create a personal Spirit, talk together, meet it in your room and take the first steps toward a shared adventure.

Available on this website

Explore Aurins in 3D or try Axiom and Yaolin without an account. Aurins Explorer has looping idle, wave and propeller actions; you can hear Explorer’s greeting or start an AI voice conversation. Lip-sync is deferred. Register or sign in before creating a personal Spirit. The creation workshop is a separate prototype, not a fourth launch lineage.

Choose a public trial
A person gives their jade Spirit a gentle instruction beside a floor cushion.
Product target · illustrated Narrative concept illustration

My Spirit feels present.

8–12 weeks after an agreed kickoff · Planning only, not a release date.

Three launch lineages

The intended daily loop

  1. Create a personal identity
  2. Live and talk together
  3. Explore a nearby signal
  4. Understand a wild Spirit
  5. Grow through shared memories

Planned scope

  • Exactly three launch lineages: Aurins, Prismatic and Jadebound, represented by Explorer, Axiom and the quadruped Yaolin respectively.
  • Sign-in before creation; one personal Spirit with account-owned identity and approved memories.
  • Reliable body choices, bounded appearance changes and a consistent voice and personality.
  • Room placement, voice-driven actions and useful recovery when a camera, microphone or network fails.
  • One curated outdoor signal and wild encounter, followed by a memory and shareable photo moment.

What proves it works

A first-time player completes the indoor-to-outdoor experience without staff help and wants to return to their Spirit.

Outside this phase

  • Team combat, open world generation and creator-made games.
  • Merchant networks, tradable rewards and Aura markets.
  • Unrestricted generation of animation-ready 3D bodies.
Developer plan · proposed 8–12 week sequence

The clock starts after team, assets and kickoff are agreed. These are delivery goals for the native MVP; the web prototype does not satisfy every item yet.

Weeks 1–2 · A stable body

One body, one room. Test placement, attention and basic motion before expanding the lineup.

Weeks 3–4 · Voice and action

Connect conversation to a small set of safe actions. Test interruptions and device failures.

Weeks 5–6 · Create and remember

Account-owned creation, appearance choices and memories a person can approve or delete.

Weeks 7–8 · One encounter

A safe nearby signal, arrival check and one branching wild encounter.

Weeks 9–10 · Share and recover

A useful photo moment, clear onboarding and recovery from interrupted sessions.

Weeks 11–12 · A small pilot

Measure battery use, performance, completion and whether people want to return.

Future subscription access is proposed; this website has no subscription checkout or Aura purchase.